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I like the mystery element and the story very much! Really wish there was a way of healing while underwater, as I keep having to start again after too many run-ins with sharp coral!

Thanks! Yes, health packs (or similar) were something I considered, but time worked against me for that one. Also under consideration was another shop upgrade element to upgrade your health, or your resistance to damage (there are actually five different damage types, but only two of them are actually used in this current prototype - 'spike' from coral, and 'drowning' from...well, drowning!) Possibly something for me to tackle in some future version!